We build intelligent platforms and games, and we run them ourselves.
Self-hosted LLM gateways, AI-enhanced APIs, real-time multiplayer with deterministic netcode. Everything below is live. Go play with it.
See What's LiveEight products. No demos, no mockups. Every link below is a running system.
Infrastructure and tooling for businesses and communities
Privacy-First AI Gateway
Self-hosted LLM proxy in front of OpenAI, Anthropic, Azure, Ollama and more. Zero-knowledge routing with sub-2ms overhead, RBAC and per-team usage controls. Connect any provider without handing over your data.
voidllm.ai →Community Voting Platform
Real-time community voting with YouTube integration. Built to absorb the traffic spikes that come with a live vote: thousands of concurrent users and video submissions at once.
7vswildcard.com →AI-Powered Game Assistant
A chatbot that answers game questions from live API data instead of stale wikis. Streaming responses, image analysis and multi-language support out of the box.
oak.voidmind.io →Instant to load, playable offline, leaderboards you can trust
Idle Space Empire · German
Start from a single outpost, build mining, research and a shipyard, then launch into space. Colonize planets, defend your colonies and grow a scanner network that reveals distant systems, guided by VELA, your matter-of-fact AI voice.
voidverse.voidmind.io →Gamified Hacking for Kids
Ten terminal-style missions that teach kids real programming and password security, ending with a finale where they crack a parent-set password and "hijack" the family phone via an opt-in companion page. Installable PWA, works offline, white-hat ethics gate built in.
voidcode.voidmind.io →Competitive Skill Games
Five game modes, deterministic sequences, no luck involved. Everyone gets the same run, so the leaderboard measures skill and nothing else. Scores are server-verified in real time.
1vsall.voidmind.io →Self-hosted gateways with zero-knowledge routing, RBAC and usage controls. One endpoint in front of every provider, with no third party sitting in the middle.
Custom APIs that encode real business logic (calculations, workflows, integrations) with an LLM in the loop where it helps and deterministic code where it doesn't.
Deterministic netcode on Durable Objects, global leaderboards on D1, and lockstep sessions for up to four players.
Server-verified scores, HMAC-signed run tokens, bot protection and rate limiting. Leaderboards that can't be edited from the browser console.
Installable PWAs served from Cloudflare's edge: instant load, playable offline, nothing for the user to install and nothing for you to patch.
The games and community platforms run on Cloudflare Workers, Durable Objects, D1 and KV: globally distributed by default, no servers to babysit. The LLM gateway is self-hosted by design and runs wherever you deploy it.
The edge stack behind the games and community platforms. The LLM gateway stays self-hosted and stack-agnostic on purpose.